BlockCrasher 1.1.0
BlockCrasher » Devlog
BlockCrasher 1.1.0
Patch Notes - 2019/10/26
Although I thought I was done with this game, some people suggested various ways to improve it. So I have returned to this project to add some features and changes that were missing when I first released the game.
Additions:
- Negative power-up - Small paddles
- Negative power-up - Small blocks
- Positive - Big paddles
- Positive - Extra ball
- Positive - Big balls
- Visual indicator for blocks that contain power-ups
Changes:
- Renamed the game to BlockCrasher
- Adjusted ball collisions and movement speed
- Improved player control over ball direction upon collision with paddles
- Minor interface alignment changes
- Minor code optimizations for improved performance
Bug Fixes:
- Balls can no longer stick to the bottom of a paddle, preventing them from dropping off-screen
- Ball drop sound effect does not change its audio pitch anymore
- Fixed an internal grouping related bug
Download the source code here: https://github.com/PlainCrown/blockcrasher
Files
BlockCrasher_win64.zip 14 MB
Oct 30, 2019
BlockCrasher_macos.zip 16 MB
Oct 30, 2019
BlockCrasher_linux.rar 13 MB
Oct 30, 2019
Get BlockCrasher
BlockCrasher
Crash into blocks and complete increasingly challenging levels with the help of some power-ups.
Status | Released |
Author | PlainCrown |
Tags | 2D, blockcrasher, Breakout, brick-breaker, classic, Godot, Minimalist, Pixel Art, Retro, Singleplayer |
Languages | English |
Accessibility | High-contrast |
More posts
- BlockCrasher 1.3.1Jan 22, 2020
- BlockCrasher PostmortemDec 01, 2019
- BlockCrasher 1.3.0Nov 24, 2019
- BlockCrasher 1.2.0Nov 07, 2019
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