FoodEater 1.1.0
FoodEater » Devlog
FoodEater 1.1.0
Patch Notes - 2019/12/08
It's time to return to this project, make some improvements, and make the game feel more complete. The snake's diet now includes frogs, its tail now becomes a little smaller with each segment, and there are fewer bugs.
Additions:
- Frog - a rare food type that disappears if it's not eaten within 4 seconds and rewards 15 points
- Each snake tail segment now becomes slightly smaller than the one before it
Changes:
- Renamed the game to FoodEater
- Moved speed settings to a select screen prior to the start of the game
- Sped up the slow speed and slowed down the fast speed
- Reduced regular food point value from 10 to 5 points
- Minor UI alignment changes
- Minor code optimization
Bug Fixes:
- Fixed a snake tail spacing bug that made tail segments spawn too close or too far from each other
- Food can no longer spawn under the snake tail at the start of the game
Download the source code here: https://github.com/PlainCrown/foodeater
Files
foodeater_win64.zip 14 MB
Dec 08, 2019
foodeater_macos.zip 16 MB
Dec 08, 2019
foodeater_linux.zip 16 MB
Dec 08, 2019
Get FoodEater
FoodEater
Eat, grow, and try not to crash into anything.
Status | Released |
Author | PlainCrown |
Tags | 2D, classic, foodeater, Godot, Minimalist, Pixel Art, Retro, Singleplayer, snake, snake-clone |
Languages | English |
Accessibility | Color-blind friendly, High-contrast |
More posts
- FoodEater 1.3.1Jan 22, 2020
- FoodEater PostmortemJan 07, 2020
- FoodEater 1.3.0Dec 31, 2019
- FoodEater 1.2.0Dec 14, 2019
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